Quick answer: Install five control-panel pieces at a coloured tower, take its key through the cutter route, then use the finished key on the matching island system.
What each colour unlocks
The four coloured control panels produce keys for different island systems. Finish the tower route, shape the released key with the cutters, then use it at the matching destination.
| Tower | Finished key opens | Tower route includes |
|---|---|---|
| Red | Map Room | Five nearby puzzles and cutter route |
| Green | Chairlift | Five nearby puzzles and cutter route |
| Blue | Three-train network | Five nearby puzzles and cutter route |
| Yellow | Large tunnels | Five nearby puzzles and cutter route |
| Black | Endgame progression | Spoiler-controlled group-door route |
The reusable progression loop
Captured routes show the same broad loop: solve five ordinary puzzles, put the five rewards into a coloured tower panel, collect the released gold key, then follow the cutter arrows until the key fits its destination lock. The exact nearby puzzles differ by route, but the rewards are not colour-locked.
- Solve five accessible ordinary puzzles
- Install five rewards at the chosen tower
- Take the released key
- Use each cutter in the arrow-marked route
- Insert the finished key at the matching system
Choose by utility, not an invented mandatory order
Red gives navigation tools; Blue, Green and Yellow change travel. The player guide index says that after the fixed opening beach route, groups can choose their order. Red first is practical for readers following coordinates, but it is a recommendation rather than a hidden rule.
Why target counts can differ
The four colour routes shown here were captured in a two-player world. The official FAQ confirms separate 2-player, 3-player and 4+ variants and says some world details change, so a larger group may see a different number of switches or targets.
Sources
Four captured tower routes + player progression notes · Last fact-check: Aug 11, 2026. See our editorial and corrections policy.
- Captured routeScreen Hype — Map Room routecaptured two-player Red Tower route and coordinates
- Captured routeScreen Hype — Chairlift routecaptured two-player Green Tower route and coordinates
- Captured routeScreen Hype — Train routecaptured two-player Blue Tower route and train controls
- Captured routeScreen Hype — Tunnel routecaptured two-player Yellow Tower route and tunnel access
- OfficialOfficial Big Walk FAQparty size, accessibility, joining, save and troubleshooting rules
- player-tested clarification that pieces are shared and tower order is flexible

